From mboxrd@z Thu Jan 1 00:00:00 1970 Return-path: Message-ID: <50D4C7A0.1010906@erwinrol.com> Date: Fri, 21 Dec 2012 21:33:36 +0100 From: Erwin Rol MIME-Version: 1.0 References: <50D44105.9050900@erwinrol.com> <201212211632.40033.tim01@vlsi.informatik.tu-darmstadt.de> <20121221184629.GE23720@pengutronix.de> <20121221195444.2a75df2e@skate> In-Reply-To: <20121221195444.2a75df2e@skate> Subject: Re: [ptxdist] Qt 5 Reply-To: ptxdist@pengutronix.de List-Id: PTXdist Development Mailing List List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Sender: ptxdist-bounces@pengutronix.de Errors-To: ptxdist-bounces@pengutronix.de To: ptxdist@pengutronix.de Cc: Thomas Petazzoni , m.olbrich@pengutronix.de On 21-12-2012 19:54, Thomas Petazzoni wrote: > Dear Michael Olbrich, > > On Fri, 21 Dec 2012 19:46:29 +0100, Michael Olbrich wrote: > >> On Fri, Dec 21, 2012 at 04:32:38PM +0100, Tim Sander wrote: >>>> Are there already any efforts on the way to get Qt5 working ? >>> Qt5 would be really nice, especially for my RasperryPi project. But thats >>> currently not a high priority project... but in few weeks i would probably >>> join in. >> >> I'm working on it. Not sure, when you'll see something. Maybe some time in >> January. Especially getting it to work with various embedded OpenGL drivers >> is going to be a pain. > > Since you're talking about Qt 5 and OpenGL, my understanding is that Qt > 5 absolutely required OpenGL. Is this correct? If so, what's the plan > for more basic ARM SoCs that don't have 3D acceleration? afaik it does not require OpenGL ES since it still has the normal "pixel" painting possibilities. - Erwin -- ptxdist mailing list ptxdist@pengutronix.de